Robotics Tool kits
STEM, Robotics and Coding
Years of experience
Countries
Children in our community
The world's first "Four-in-One" STEAM Teaching Theory
A comprehensive STEAM education product curriculum system for all age groups, featuring professional innovation
Theoretical instruction and hands-on practice are conducted in class.
A global event network to evaluate and test the outcomes of STEAM education
STEAM Education Experience Learning Base: Robotics and Artificial Intelligence Exhibition Hall
Patents and Copyrights
Customers are all over the world
Covering preschool and primary and secondary schools
Cover off-campus training institutions
Artificial Intelligence Industry-University-Research Base is divided into functional areas with different themes, mainly including exhibition areas, experience areas, training areas, competition areas, etc...
The International Youth Robot Competition (IYRC) is a global stage for youth to showcase robotics and AI skills and engage in cultural exchange.