Welcome to My Robot Time universal, where STEM dreams come to life!

  • 20+

    Years of experience

  • 23+

    Countries

  • 100,000+

    Children in our community

STEAM One-stop Solution

The world's first "Four-in-One" STEAM Teaching Theory

  • Curriculum system

    A comprehensive STEAM education product curriculum system for all age groups, featuring professional innovation

  • Classroom teaching

    Theoretical instruction and hands-on practice are conducted in class.

  • After-class assessment

    A global event network to evaluate and test the outcomes of STEAM education

  • Extracurricular activities

    STEAM Education Experience Learning Base: Robotics and Artificial Intelligence Exhibition Hall

Robotics and Artificial Intelligence Education Base

Artificial Intelligence Industry-University-Research Base is divided into functional areas with different themes, mainly including exhibition areas, experience areas, training areas, competition areas, etc...

Base features

Competition & Challenge

Students participate in robotics competitions, coding challenges, and collaborative projects that develop innovation, creativity, and problem-solving skills.

Teacher Training Center

Professional development programs that equip educators with robotics, AI, and STEAM teaching methodologies for modern classrooms.

Our AI & Robotics Education Base

A comprehensive STEAM education center integrating AI, robotics, programming, teacher training, exhibitions, and hands-on innovation.

AI & Robotics Exhibition Hall

Explore the evolution of AI, robotics, and intelligent manufacturing through interactive exhibits, educational displays, and real-world technology demonstrations.

STEAM Innovation Classroom

Modern learning spaces designed for hands-on programming, robotics, AI, and engineering education, supporting students from beginner to advanced levels.

Robotics Experience Center

Students experience humanoid robots, service robots, and AI-powered technologies through immersive demonstrations and interactive activities.

Robot Soccer Arena

A dedicated competition field where students learn programming, teamwork, and AI strategies through exciting robot soccer challenges.

Hands-on Programming Lab

Practical programming activities using CodeSpark educational robots, enabling students to build, code, test, and solve real engineering challenges.

IYRC Signature Events Debut at 2026 Shenzhen-Hong Kong-Macao "Youth Science Cup", Young Innovators Gain All-round Growth

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